@8FD6.ADF IBM Audiovation Adapter
Brad Parker's Audio MADness Site via Internet Archive
Bradly Parker's MWAVE stuff [and more]. Thx to Adrian MIDI Pac Files av212.exe Win/DOS install disk 2 of 3 av213.exe Win/DOS install disk 3 of 3 av21util.exe Audiovation Utilities/Diagnostics av20doca.exe MCA Documentation (WP 5.1 format) av20doca.pdf Audiovation Adapter/A Technical Information From User's Guide [MCA] av20doc.exe Possibly the same documentation OS/2 MMPM (DEAD)
AVMWM.DSK Audiovation OS/2 Manager - 21 June 2016
Audiovation Audiovation Card outline from William R. Walsh. Original HERE
CD Audio Ports Based on ChipChat ports, may be incorrect. YMMV. Audiovation Ports Joystick/MIDI Port Adapter 15-pin female DB15 Connector
Joystick Schematic Options FRUs
System Requirements (Minimum) MCA Computer with 386SX-25 or faster processor. Note: Some audio applications are very demanding and may require a 486DX-33 Drivers From Christian Hansen: Whenever you install software like RealPlayer, Cool Edit, QuickTime and what have you, choose the 16-bit versions, even though you are running win95. I once tried the nice Swedish game *sinksub* The 32bit version was mute, the 16bit with crisp sound. From Christian Hansen: Bundled Software (from Martin Adam's size) Band-in-a-Box
(bandinabox.zip) QSound Monologue
(monolog.zip) Talk-To Plus
(talktodisk1.zip,
talktodisk2.zip,
talkworks.zip) M-ACPA Compatibility Audiovation adapters support applications written for the M-Audio Capture and Playback Adapter (M-ACPA) if the applications conform to the M-ACPA device driver interface and do not require M-ACPA DSP code. Audiovation Under W95 Q: Do Win95 drivers exist for the Audiovation sound board? From Peter: The 16-bit software comes with own Mixer / Volume control... the one from Win95 cannot be used and software which *requires* the Win95 controls do not work. One trick: do not install the Win95 Multimedia stuff or uninstall it if you have it installed already. Then install the MWave software and reboot the system. Make sure the MWave stuff loaded properly - then install the Win95 Multimedia stuff again. The MWave will become "primary audio device" after that. Then you can play WAVs, MIDs, RMI and such ... some movies do not run with sound however. Depends on. > Just looked into the Audiovation ADF - must be the @8FD6.ADF you'd downloaded, right? Mentioned the comments inside the file? You could enable a PS/1 compatible MIDI port on the card with changing one POS byte and uncommenting some more lines further below. The funny fact: the MIDI port sits at I/O 330h and uses Int 7 (uh-oh... poor printer port!) I don't know, Win95's "Control Panel|System" utility doesn't show my LPT ports to utilize their "so-called" IRQ assignments. > ...and the game-port sits at I/O 200h - which is a lot more into the standards directions. However: I'm afraid you will get problems with the shared Interrupt 7 under Win95, which totally dislikes IRQ-sharing. That's because the Microsoft "whiz kids" who wrote Windows 95 were "PS/2-ignorant" and didn't even *know* there *was* a machine which supported IRQ sharing! (Ed. or they knew about it and simply ignored it) Too bad they didn't walk down the hall to the WinNT development people, as they (and any remaining Microsoft OS/2 people <g>) already *knew* of the PS/2's *superior* IRQ sharing capabilities! > Maybe you need to reconfigure your LPT1 to IRQ5 ... Damned Win95! Damned Microsoft. Why couldn't they get it right *one time*. Game Audio Port Address, IRQ / DMA Channel (default settings)
Port Address = 220 Diagnostic Testing There are two ways to test the Audiovation Adapter/A. You can use the Test Your Computer on the system Reference diskette, or you can use the standalone diagnostic program AUDDIAG.EXE located on the Audiovation Utilities/Options diskette. Wrap Cable During some of the tests you will be asked to connect the Wrap Cable from the adapter's Line-In port to the adapter's Line-Out port or from the adapter's Mic-In port to the adapter's Line-Out port. The Wrap Cable is the stereo 1/8" - 1/8" audio patch/wrap cable that came with the Audiovation Adapter/A. It is not a special cable, and if you have misplaced it, you can purchase a stereo 1/8" - 1/8" audio patch cable in most music or electronic stores. If you have the MIDI and Joystick Option you are asked to use a MIDI cable to Wrap from MIDI Out to MIDI In. (If you have this option we assume that you have purchased MIDI cables to connect your keyboard and you can use one of those cables as the Wrap cable. Again it is not a special cable.) Buzzing I have a computer with an audio front panel that is connected to my Audiovation Adapter using an internal cable. There is nothing connected to Line-Out on the Audiovation rear panel. When I try to use the Audiovation Adapter, I get a buzz from the front panel speaker(s). Some Audiovation Adapters have an internal wrap circuit from Line-Out to Line-In for diagnostic testing. When a 1/8 inch phone plug is inserted into Line-Out to connect a speaker or headset the internal wrap circuit is disconnected. But when the audio front panel is used instead of the Audiovation rear panel, the internal wrap circuit is not disconnected. Try inserting the headphone set into the Line-Out socket. If the buzz stops and the Adapter functions OK you have an internal wrap circuit that needs to be disconnected. One solution is to purchase a 1/8 inch phone plug and insert it into the unused Line-Out socket on the Audiovation rear panel. AdapterId 8FD6 IBM Audiovation Adapter To enable PS/1 MIDI mode change pos[0]=XX00X0XX to pos[0]=XX00XXXX and uncomment the lines related to MIDI at the end of this file I/O Address Selection Arbitration Level Fairness Enable/Disable Note: To enable PS/1 MIDI mode - uncomment the following lines and re-configure MIDI Port Enable/Disable Game Port I/O address DSP Interrupt Selection |